REPOSITORY SOURCE

input-release-browser.json

docs/evidence/input-release-browser.json

1{
2  "start": {
3    "frames": 0,
4    "states": 9,
5    "inputs": 2,
6    "state": {
7      "format": 2,
8      "world": "darkwind",
9      "release": "lantern-house.1",
10      "place": "lantern-house",
11      "position": [
12        0,
13        0.8500000238418579,
14        4.800000190734863
15      ],
16      "inventory": [],
17      "flags": [],
18      "doors": {},
19      "tick": "100",
20      "player": {
21        "position": [
22          0,
23          0.8500000238418579,
24          4.800000190734863
25        ],
26        "velocity": [
27          0,
28          0,
29          0
30        ],
31        "grounded": false
32      },
33      "nearest": null,
34      "paused": false
35    },
36    "input": {
37      "forward": 0,
38      "right": 0,
39      "yaw": -0.08,
40      "jump": false,
41      "sprint": false,
42      "sequence": "2"
43    }
44  },
45  "moving": {
46    "frames": 0,
47    "states": 37,
48    "inputs": 22,
49    "state": {
50      "format": 2,
51      "world": "darkwind",
52      "release": "lantern-house.1",
53      "place": "lantern-house",
54      "position": [
55        0.20860998332500458,
56        0.7449871301651001,
57        2.313800096511841
58      ],
59      "inventory": [],
60      "flags": [],
61      "doors": {},
62      "tick": "128",
63      "player": {
64        "position": [
65          0.20860998332500458,
66          0.7449871301651001,
67          2.313800096511841
68        ],
69        "velocity": [
70          0.22376114311368353,
71          0,
72          -2.7910447776473344
73        ],
74        "grounded": true
75      },
76      "nearest": null,
77      "paused": false
78    },
79    "input": {
80      "forward": 1,
81      "right": 0,
82      "yaw": -0.08,
83      "jump": false,
84      "sprint": false,
85      "sequence": "22"
86    }
87  },
88  "stopped": {
89    "frames": 0,
90    "states": 69,
91    "inputs": 44,
92    "state": {
93      "format": 2,
94      "world": "darkwind",
95      "release": "lantern-house.1",
96      "place": "lantern-house",
97      "position": [
98        0.3503175973892212,
99        0.7450610399246216,
100        0.42392849922180176
101      ],
102      "inventory": [],
103      "flags": [],
104      "doors": {},
105      "tick": "159",
106      "player": {
107        "position": [
108          0.3503175973892212,
109          0.7450610399246216,
110          0.42392849922180176
111        ],
112        "velocity": [
113          0,
114          0,
115          0
116        ],
117        "grounded": true
118      },
119      "nearest": null,
120      "paused": false
121    },
122    "input": {
123      "forward": 0,
124      "right": 0,
125      "yaw": -0.08,
126      "jump": false,
127      "sprint": false,
128      "sequence": "44"
129    },
130    "release": {
131      "trusted": true,
132      "before": 35,
133      "after": 36,
134      "previous": {
135        "forward": 1,
136        "right": 0,
137        "yaw": -0.08,
138        "jump": false,
139        "sprint": false,
140        "sequence": "35"
141      },
142      "input": {
143        "forward": 0,
144        "right": 0,
145        "yaw": -0.08,
146        "jump": false,
147        "sprint": false,
148        "sequence": "36"
149      }
150    }
151  },
152  "settled": {
153    "frames": 0,
154    "states": 80,
155    "inputs": 51,
156    "state": {
157      "format": 2,
158      "world": "darkwind",
159      "release": "lantern-house.1",
160      "place": "lantern-house",
161      "position": [
162        0.35031697154045105,
163        0.7450610399246216,
164        0.42392730712890625
165      ],
166      "inventory": [],
167      "flags": [],
168      "doors": {},
169      "tick": "170",
170      "player": {
171        "position": [
172          0.35031697154045105,
173          0.7450610399246216,
174          0.42392730712890625
175        ],
176        "velocity": [
177          0,
178          0,
179          0
180        ],
181        "grounded": true
182      },
183      "nearest": null,
184      "paused": false
185    },
186    "input": {
187      "forward": 0,
188      "right": 0,
189      "yaw": -0.08,
190      "jump": false,
191      "sprint": false,
192      "sequence": "51"
193    },
194    "release": {
195      "trusted": true,
196      "before": 35,
197      "after": 36,
198      "previous": {
199        "forward": 1,
200        "right": 0,
201        "yaw": -0.08,
202        "jump": false,
203        "sprint": false,
204        "sequence": "35"
205      },
206      "input": {
207        "forward": 0,
208        "right": 0,
209        "yaw": -0.08,
210        "jump": false,
211        "sprint": false,
212        "sequence": "36"
213      }
214    }
215  },
216  "paused": {
217    "frames": 0,
218    "states": 94,
219    "inputs": 63,
220    "state": {
221      "format": 2,
222      "world": "darkwind",
223      "release": "lantern-house.1",
224      "place": "lantern-house",
225      "position": [
226        0.35031697154045105,
227        0.7450610399246216,
228        0.42392730712890625
229      ],
230      "inventory": [],
231      "flags": [],
232      "doors": {},
233      "tick": "182",
234      "player": {
235        "position": [
236          0.35031697154045105,
237          0.7450610399246216,
238          0.42392730712890625
239        ],
240        "velocity": [
241          0,
242          0,
243          0
244        ],
245        "grounded": true
246      },
247      "nearest": null,
248      "paused": true
249    },
250    "input": {
251      "forward": 0,
252      "right": 0,
253      "yaw": 0.41,
254      "jump": false,
255      "sprint": false,
256      "sequence": "63"
257    },
258    "release": {
259      "trusted": true,
260      "before": 35,
261      "after": 36,
262      "previous": {
263        "forward": 1,
264        "right": 0,
265        "yaw": -0.08,
266        "jump": false,
267        "sprint": false,
268        "sequence": "35"
269      },
270      "input": {
271        "forward": 0,
272        "right": 0,
273        "yaw": -0.08,
274        "jump": false,
275        "sprint": false,
276        "sequence": "36"
277      }
278    }
279  },
280  "idle": {
281    "frames": 0,
282    "states": 105,
283    "inputs": 63,
284    "state": {
285      "format": 2,
286      "world": "darkwind",
287      "release": "lantern-house.1",
288      "place": "lantern-house",
289      "position": [
290        0.35031697154045105,
291        0.7450610399246216,
292        0.42392730712890625
293      ],
294      "inventory": [],
295      "flags": [],
296      "doors": {},
297      "tick": "182",
298      "player": {
299        "position": [
300          0.35031697154045105,
301          0.7450610399246216,
302          0.42392730712890625
303        ],
304        "velocity": [
305          0,
306          0,
307          0
308        ],
309        "grounded": true
310      },
311      "nearest": null,
312      "paused": true
313    },
314    "input": {
315      "forward": 0,
316      "right": 0,
317      "yaw": 0.41,
318      "jump": false,
319      "sprint": false,
320      "sequence": "63"
321    },
322    "release": {
323      "trusted": true,
324      "before": 35,
325      "after": 36,
326      "previous": {
327        "forward": 1,
328        "right": 0,
329        "yaw": -0.08,
330        "jump": false,
331        "sprint": false,
332        "sequence": "35"
333      },
334      "input": {
335        "forward": 0,
336        "right": 0,
337        "yaw": -0.08,
338        "jump": false,
339        "sprint": false,
340        "sequence": "36"
341      }
342    }
343  }
344}
345